Exports
getCrawl
getCrawlThis function retrieves the crawling status associated with the provided identifier.
Parameters
identifier (string): Unique identifier associated with the player.
Returns
CrawlStatus(boolean): Current crawling status of the player.
Usage Example
exports['CodeUnity_DeathSystem']:getCrawl(IDENTIFIER)getDeath
getDeathThis function retrieves the death status associated with the provided identifier.
Parameters
identifier (string): Unique identifier associated with the player.
Returns
DeathStatus(boolean): Current death status of the player.
Usage Example
exports['CodeUnity_DeathSystem']:getDeath(IDENTIFIER)ReviveIdentifier
ReviveIdentifierThis function manages the revival process identified by the identifier passed as a parameter.
Parameters
identifier (string): Unique identifier associated with the player.
Usage Example
ReviveSource
ReviveSourceThis function handles the revival process based on the player's ID (src) passed as a parameter.
Parameters
src (number): Unique player ID.
Usage Example
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